Water in Extreme Environments: Activity – Engineering P2

Water in Extreme Environments - Engineering P2 Front

Activity Timing

5 min. Duo Update
10 min. Set the Stage
25 min. Activity
5 min. Reflect

45 min. Total

Prep Reminder

Use the Educator Guide prep section, and don't forget to:

  • Print and Post the EDP Poster
  • Get the Duo message ready
  • Fill 2 deli containers with water
  • Set up a materials table
  • Measure out 15 ft for "Send A Message" activity
  • Create 2 model plants (pp. 10 in Ed. Guide)
  • Preview a video about life on the ISS to show youth.

Key Terms

Technology: Any thing designed by humans to help solve a problem

Space Hazards FAQ's

Space Hazards Vocab List

EDP Steps Used In This Activity

Ask, Imagine, Plan, Create

Purpose

Youth consider the definition of technology as any thing or process humans (engineers) design to solve a problem.

Quick Tips

  • Find an alternative version of this activity at www.engineeringadventures.org/resources
  • Problems #1 and #2 are the most difficult. Problem #3 is the easiest
  • In wrapping up, identify each step of the EDP used in the activity

Duo Message Audio File

Play this message to introduce the activity to youth.

End of Activity Engineering Reflection

Today we asked how we can design technologies to solve everyday problems. Can you think of any other examples?

Key Take Away

Anything designed by humans to solve problems is a technology.

Did you know?

Engineers designed pens for astronauts that can write in extreme temperatures, zero gravity, and under water. Normal pens rely on gravity for the ink to flow, and pencil lead breaks into tiny sharp pieces that float around in space.