What is Engineering?

Youth engineer a tower to support a model antenna and reflect on the Engineering Design Process they used.

everyday hazards activity icon with Rosie the Rover building a tower with a stack of cards and three gears labeled E, D, and P

Activity Downloads

Timing

5 MIN. Introduction

5 MIN. Identify

20 MIN. Create

15 MIN. Test and Communicate

10 MIN. Reflect

55 MIN. TOTAL

Setup

The Educator Guide has a script, materials list, and prep directions. Be sure to have it open and ready to help guide you through every activity. It will take about 5 minutes to prepare for this activity.

  • Prepare a model antenna. Fold one index card in half widthwise and clip three binder clips to it.
  • Arrange 100 index cards, a ruler, and a pair of scissors for each group on the Materials Table.
  • Place 4 rolls of masking tape on the Materials Table for groups to share.

Youth Will Know

  • Engineers use an Engineering Design Process as a tool to solve problems.
  • Technology is any object, system, or process designed by people to solve a problem.

Youth Will Do

  • Use the Engineering Design Process.
  • Work together to engineer a tower to support a model antenna.

Did you know?

Use duct tape much? You probably engineer more than you think. Anytime you design a makeshift tool because you don’t have exactly what you need, you are engineering.

Quick Tips

  • Help youth see that they naturally did each of steps of the EDP as they engaged in the design challenge.
  • If youth want to fix their designs, highlight the ‘Improve’ step on the EDP. If you don’t have extra time, tell youth they will have a whole period to improve future designs in Activity 5.

Glossary

  • Criteria: things that you or your design needs to do
  • Constraints: ways that you or your design are limited